LiquidCrystal::cursor


void LiquidCrystal::cursor();

This function enables display of the cursor. The cursor is displayed by default, so you only would need to call this after a call to noCursor();

Usage:

LiquidCrystal lcd(8, 9, 4, 5, 6, 7);
lcd.begin(16, 2);

//do something and want the cursor gone
lcd.noCursor();

//do something else and want it back on
lcd.cursor();

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